Alternatively, she can also focus on “Bleed”, dealing heavy damage over time to her enemies. She has access to a lot of cards to help “Improvise” what she needs in fights as well as the ability to accumulate “Combo” which can be used to improve the effects of some other cards. In combat, Sal fights with both her daggers and serves as an introduction to “Griftlands”’ mechanics. Sal is noted to have earned her freedom in 10 years, a record time among the Cult, but she won't be able to move on until she gets revenge on Kashio. When her former big sister figure Kashio betrayed them by outing them as agents of the guerilla organization Rise, she also sold Sal into slavery to the Cult of Hesh, changing her name to Ik-Derrick and throwing her into dangerous child labor. Sal Ik-Derrick used to be the daughter of two infamous "Union Leaders". Self-Defense Ruse: Should a character hate them, all three grifters can goad that character into attacking them first in order to get rid of their relationship malus.Ultimately Downplayed as it doesn’t change the actual behaviour of your characters outside of playing that one card during negotiations. As in, killing too much leads to your character becoming more unhinged, at least during their negotiations.
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